Math Solver
Translation
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Geometry Hub / Transformations / Translation
07.01 • Transformations

Translation

Track a pure slide on the coordinate plane and see how every point moves by the same displacement without turning, flipping, or resizing.

Interactive diagram Live labels and measurements Worked examples PNG graph downloads
Translation
Interactive diagram

Translation Diagram

Move the figure and compare each original point with its image so the shared translation vector stays visible.

Use the movable diagram to see what defines translation, how the labels relate to the figure, and what stays true as the board changes.

Definition: A translation slides a figure without turning or resizing it.
Detailed definition

Understanding Translation

A translation moves every point of a figure by the same vector. The figure changes position, but it does not rotate, reflect, or resize while it moves.

Because every point travels the same distance in the same direction, the original figure and its image remain congruent. Corresponding segments such as AA' and BB' are parallel and equal in length, which is one of the fastest ways to verify a translation on a graph.

This page keeps the preimage and image visible together so translation can be read as a uniform slide on the plane rather than as a coordinate rule learned in isolation.

Key facts

Important ideas to remember

  • A translation slides a figure without turning or resizing it.
  • A nonzero translation preserves lengths, angle measures, and orientation, so it is a rigid motion.
  • Every point in the figure moves by the same horizontal and vertical change.
  • Translation can be described by a vector or by coordinate changes such as adding the same pair to every vertex.
Where it is used

Where translation shows up

  • Use translation when plotting image points from a given vector or ordered-pair shift.
  • Use it in symmetry and tessellation work where a shape repeats by sliding across the plane.
  • Use it when reading coordinate rules such as left-right and up-down movements without any change in size.
Common mistakes

What to watch out for

  • Do not call a motion a translation if the figure has turned or flipped at the same time.
  • Do not move only one vertex by the stated amount; every point must follow the same displacement.
  • Do not mix the horizontal change with the vertical change when writing the coordinate rule.
Worked examples

Translation examples

Use these worked examples to see the idea in a clean diagram first, then in the kind of reasoning students usually need for classwork, homework, or test practice.

Example 1

Example 1: Identifying translation from the mapped figure

Use the visible change between the original and image to name the transformation before writing a coordinate rule.

  • Find the original figure first.
  • Compare its position, orientation, and size with the image.
  • Use that comparison to name the motion.

Result: The transformation is read from the geometry of the mapping itself.

Example 2

Example 2: Writing the coordinate story of translation

Move from the picture to the language of vectors, centers, reflections, or scale factors only after the motion is clear.

  • Read how key points move.
  • Describe the motion in words.
  • Translate that motion into the coordinate description that fits the page.

Result: The symbolic rule makes sense because it grows out of the visible change on the graph.

For

Why this page helps

This page helps because translation is the cleanest rigid motion to read from coordinates. Once students see that every point moves by the same horizontal and vertical amount, later work with vectors, symmetry, and composition becomes much easier.

Do

What you can do here

  • Compare original and image points while the board keeps the same slide for the whole figure.
  • Read the translation vector directly from corresponding points on the graph.
  • Save a before-and-after diagram that shows a pure translation without any extra motion.
Learning outcome

What this page helps you do

These takeaways are meant to help you recognize the idea faster, read diagrams more accurately, and use the topic with more confidence in real problems.

1

Translation

Recognise translation as a uniform slide instead of a general movement guess.

2

Translation

Use coordinate translation rules with stronger confidence because the geometry is visible.

3

Translation

Carry vector thinking into later transformation and symmetry problems more naturally.

07

Back to Transformations

Return to the category page to open another concept in transformations.

ST

Geometry Construction Studio

Use a dedicated geometry drawing board for points, segments, rays, lines, angles, circles, triangles, rectangles, pencil sketches, and virtual measuring tools.

07.02

Next: Reflection

A reflection flips a figure across a line.